Getting Started Guide
Learn how to integrate and optimize the Advanced Physics System in your Unity project within minutes.
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code Initialization Script
PhysicsInitializer.cs
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using UnityEngine;
using InFDesigns.Physics;
public class PhysicsSetup : MonoBehaviour
{
[SerializeField] private PhysicsConfig _config;
void Start()
{
AdvancedPhysics.Initialize(_config);
}
}
Integration Steps
1
Import the Package
Open the Package Manager in Unity and select 'Add package from git URL' or import the downloaded .unitypackage.
2
Setup Global Settings
Navigate to Edit > Project Settings > InF Designs and assign a global configuration profile.
3
Run the Validation Tool
Use the Tools > InF Designs > Validate Physics menu to ensure your scene is optimized for the engine.