polyline

InF Designs

Documentation chevron_right Advanced Physics System chevron_right Getting Started

Getting Started Guide

Learn how to integrate and optimize the Advanced Physics System in your Unity project within minutes.

play_circle Quick Start Tutorial

play_arrow

code Initialization Script

PhysicsInitializer.cs
1
2
3
4
5
6
7
8
9
10
using UnityEngine; using InFDesigns.Physics; public class PhysicsSetup : MonoBehaviour { [SerializeField] private PhysicsConfig _config; void Start() { AdvancedPhysics.Initialize(_config); } }

Integration Steps

1

Import the Package

Open the Package Manager in Unity and select 'Add package from git URL' or import the downloaded .unitypackage.

2

Setup Global Settings

Navigate to Edit > Project Settings > InF Designs and assign a global configuration profile.

3

Run the Validation Tool

Use the Tools > InF Designs > Validate Physics menu to ensure your scene is optimized for the engine.